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Ruins of Muñoz Pacific Armor #17 |
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| (Defender) Japan | vs | United States (Attacker) |
| Formations Involved | ||
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| Japan | ![]() |
2nd 'Geki' Tank Division |
| United States | ![]() |
20th Infantry Regiment |
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| Overall Rating, 0 votes |
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0
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| Scenario Rank: --- of 1094 |
| Parent Game | Pacific Armor |
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| Historicity | Historical |
| Date | 1945-02-06 |
| Start Time | 09:00 |
| Turn Count | 26 |
| Visibility | Day |
| Counters | 99 |
| Net Morale | 0 |
| Net Initiative | 1 |
| Maps | 3: 100, 82, 83 |
| Layout Dimensions | 84 x 43 cm 33 x 17 in |
| Play Bounty | 190 |
| AAR Bounty | 168 |
| Total Plays | 1 |
| Total AARs | 1 |
| Battle Types |
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| Inflict Enemy Casualties |
| Road Control |
| Urban Assault |
| Conditions |
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| Entrenchments |
| Off-board Artillery |
| Randomly-drawn Aircraft |
| Terrain Mods |
| Scenario Requirements & Playability | |
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| Elsenborn Revised | Counters |
| Leyte '44 | Counters |
| Marianas 1944 | Maps |
| Pacific Armor | Base Game |
| Saipan 1944 | Maps + Counters |
| Introduction |
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Days of steady, grinding combat had brought the Americans to the edge of Muñoz, but still the Japanese steadily held out. About half of the defending troops had been killed or wounded, and perhaps half of their tanks knocked out. That doesn't seem to have broken their will to resist; while their fire slackened, it didn't cease. With the broken town almost in their grasp, the Americans made one more attempt to seize it. |
| Conclusion |
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Patrick had sacked the 20th Infantry's commander, Col. Washington Ives, but still didn't get the results he desired. If he couldn't capture the town, then he would destroy it. The new plan called for heavy artillery bombardments and massive air strikes including napalm. But the Japanese were making their own plans for Muñoz. |
| Additional Notes |
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The Japanese player will need 47mm and Shin counters from Pacific Armor. The American player will need INF, M4, truck and the 4.2 in mortar from Leyte, and ENG from Elsenborn Ridge. |
| AFV Rules Pertaining to this Scenario's Order of Battle |
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| Pacific Armor, scenario #17: Ruins of Munoz | ||||||||||||
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Pacific Armor, scenario #17: Ruins of Munoz This time the Americans were able to do better than historically, achieving all three victory objectives but at a bloody costs. I can see why historically the Americans pulled back each time to regroup in some of these heavily defended towns in the Philippines. The Japanese casualties were always higher but with each engagement the American casualties rose. In my gameplay of this scenarios, the off-board artillery and air-support made the difference and allowing the American armor to support the Infantry instead of plowing forward and losing needles steps. The American won a major victory on this gameplay but at a high cost in casualties. |
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| 0 Comments |
PACA016

