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Autocannons and Panzers 9 April 1940 #3 |
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| (Attacker) Germany | vs | Denmark (Defender) |
| Formations Involved | ||
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| Denmark | ![]() |
4th Bicycle Infantry Battalion |
| Germany | ![]() |
170th Infantry division |
| Germany | ![]() |
40th Panzer Battalion |
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| Overall Rating, 2 votes |
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3
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| Scenario Rank: --- of 1093 |
| Parent Game | 9 April 1940 |
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| Historicity | Historical |
| Date | 1940-04-09 |
| Start Time | 06:30 |
| Turn Count | 12 |
| Visibility | Day |
| Counters | 22 |
| Net Morale | 0 |
| Net Initiative | 1 |
| Maps | 1: 124 |
| Layout Dimensions | 43 x 28 cm 17 x 11 in |
| Play Bounty | 155 |
| AAR Bounty | 163 |
| Total Plays | 2 |
| Total AARs | 2 |
| Battle Types |
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| Inflict Enemy Casualties |
| Road Control |
| Urban Assault |
| Conditions |
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| Reinforcements |
| Terrain Mods |
| Scenario Requirements & Playability | |
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| 9 April 1940 | Base Game |
| Road to Dunkirk | Maps + Counters |
| Introduction |
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Lt. Col. S.E. Clausen's 4th Bicycle Battalion, nominally part of the Sjaelland Division, had brought in its reservists and come very close to full strength before the Germans struck. As the only mobile formation in the Royal Danish Army, Clausen's battalion ended up strung out all along the border region He put together an ad hoc force from elements of all four of his companies, but before he could decide where to commit it, the Germans came to him. Clausen's men dug in along a woods line and lined up their trusty autocannons. |
| Conclusion |
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The Danes stood their ground, behind their autocannon fire, until the Germans brought up tanks that, together with their infantry, filtered around the forest position and threatened to surround the defenders. The Danes retreated through the woods and later surrendered when they received the cease-fire order. |
| AFV Rules Pertaining to this Scenario's Order of Battle |
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| 2 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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| 9 April 1940, scenario #3: Autocannons and Panzers | ||||||||||||
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9 April 1940, scenario #3: Autocannons and Panzers I tried scenario #3 first as it looked interesting with a nice mix of unit types. The Germans have three victory objective to try and achieve or not for different victory levels. The Danish setup in the heavy woods blocking the road north. The Germans enter from the South and seeing the Danish blocking the road north send some Motorcycle units around the woods on a trail where they head for the town of Bjaergskov. The Danish decide not to split up their forces and will defend only the wooded hill top and the north-south road. The German pay a heavy price trying to dislodge the Danish from the woods, first losing their SK222 armored car steps two turns in a row to the Danish MTC20 Autocannons. They also lose two steps of Infantry type units to the Danish one step of infantry. When the German PzI enters on turn 8, the game is pretty well settled and the reduced step of PzIs is no stronger than a German Armored Car step. The Danish are satisfied with a Minor victory and don’t go after the town hexes but control the north-south road and the Germans lose more steps than the Danish, giving the Danish a minor victory. The Danish decided early to let the Germans have the town and keeping their forces strong. A fun first scenario from this unique subject and a puzzle for both sides to try and figure out. |
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| 0 Comments |
| Defense to the fight. | ||||||||||||
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The Danes dug in on the South edge of the battle area, in the woods, and had a platoon near the East edge to slow down a potential flanking movement by the Germans. The Germans were forced into a difficult choice: To flank the Danes' positions or to drive up the main road. (Either way it would take time.) After little was accomplished by either side, the old adage that it takes a two to one advantage to dig out a good defensive position held true. (Note - This is a good scenario to teach that exact lesson.) |
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| 0 Comments |
GinD002


