A Bit Much Fire and Sword #17 |
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(Attacker)
Germany
(Attacker) Hungary |
vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | ![]() |
271st Infantry Division |
Hungary | ![]() |
1st Hussar Division |
Soviet Union | ![]() |
108th Guards Rifle Division |
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Overall Rating, 1 vote |
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5
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Scenario Rank: --- of 961 |
Parent Game | Fire and Sword |
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Historicity | Historical |
Date | 1944-12-07 |
Start Time | 08:30 |
Turn Count | 24 |
Visibility | Day |
Counters | 48 |
Net Morale | 1 |
Net Initiative | 3 |
Maps | 2: 50, 52 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 169 |
AAR Bounty | 167 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Severe Weather |
Terrain Mods |
Joint Forces Battle |
Scenario Requirements & Playability | |
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Fire and Sword | Base Game |
Introduction |
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Ordered to support the German defense of the Danube crossings, Százados (Captain) Sandor Hanák led his Hungarian 10th Assault Artillery Battalion from its positions at Székesfehérvár eastward. One battery of the 1st Assault Artillery Battalion, without orders, rolled out of its own encampment and followed, giving the captain a total of 15 new Zrinyi II assault guns. On their arrival, Lt. Gen. Martin Bieber of the German 271st People's Grenadier Division sent them against the village of Rácszentpetér. Hanák asked if he should also capture the railway embankment on the other side of the town, but Bieber told him, "I suppose that's asking a bit much." |
Conclusion |
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Hanák's assault guns, accompanied by their organic assault infantry company and the renegade 3rd Üteg (battery) from the 1st Battalion, rolled down the highway and into the village, followed by some People's Grenadiers. They destroyed an anti-tank battery and shot up several strong points before reaching a deep ditch alongside the railway embankment, that the Zrinyis could not cross. Doubling back, Hanák returned to the village and attacked the shaken Soviets again, causing a panicked retreat that left behind 14 anti-tank guns (half of them intact) and over 220 dead. The Hungarians lost five Zrinyi vehicles to breakdowns and had six men wounded. Bieber handed out Iron Cross decorations to all of the Hungarian officers, including First Lieutenant Tibor Rátz, the 24-year-old disobedient commander of the 3rd Üteg. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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These units should have a Direct Fire rating of 2-3, just like the RKKA and NKVD counterparts. (danradz
on 2011 May 04)
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Fire and Sword, scenario #17: A Bit Much | ||||||||||||
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Fire and Sword, scenario #17: A Bit Much Another interesting scenario from Fire & Sword, the Axis (Hungarians & Germans) have three victory objectives to try achieve or not. One is to eliminate more enemy steps than they lose, another is to control more town hexes than the Russian do and last to exit 12 or more units off the eastern edge of map 52, which I think it should say steps. The visibility is only three hexes because of mist. The Axis push ahead until they run into dug-in Soviet Infantry and Guns. The Soviets also have the problem of defending a large area. The German Infantry morale is the weakest of the three nationalities in this scenario and they paid heavily trying to take a town on the farthest western edge of map 50 and pushed the Axis casualties almost too high but putting two Zrinyi armor units together put things right blasting Russian units with a 30 Direct Fire. In the end it was really close, the Axis achieved two out of three victory objectives for a Minor Victory. The Russian lost 9 steps to the Axis 8 steps but the Axis controlled more town hexes than the Russian but there was no way to exit 12 unit/steps, as the towns had to have units in them to defend, or the Russian would have reentered them under cover of mist and denied the Axis a victory, so a very close Axis victory and a very spread out battle on these two maps. |
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