Panzer Grenadier Battles on November 10th:
Black Panthers #6 - Breaking Away Jungle Fighting #3 - Kokumbona I : Little Progress
Conquest of Ethiopia #8 - Graziani's War: A Sorrowful Victory Kokoda Campaign #24 - The End of the Trail Scenario 3: The Trail to Gorari, Day Two
Red & White #31 - Contain, Contain, Contain! Kokoda Trail #30 - The Trail to Gorari, Day Two
Jungle Fighting #2 - Koli Point: Gavaga Creek
Errors? Omissions? Report them!
Another Lost Battalion
Edelweiss #22
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 201st Gebirgs Battalion
United States 7th Infantry Regiment
Display
Balance:



Overall balance chart for Edel022
Total
Side 1 0
Draw 0
Side 2 2
Overall Rating, 2 votes
5
4
3
2
1
2
Scenario Rank: --- of 940
Parent Game Edelweiss
Historicity Historical
Date 1944-10-28
Start Time 10:00
Turn Count 34
Visibility Day
Counters 46
Net Morale 0
Net Initiative 3
Maps 2: 10, 9
Layout Dimensions 86 x 28 cm
34 x 11 in
Play Bounty 148
AAR Bounty 222
Total Plays 2
Total AARs 0
Battle Types
Delaying Action
Road Control
Conditions
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Battle of the Bulge Maps + Counters
Edelweiss Base Game
Introduction

While the Americans surrounded the remaining of the 202nd, the 201st Mountain Battalion tried to rescue its comrades. Another freshly-raised unit, from Garmisch in southern Bavaria, the 201st faced a unit almost as tough as the Nisei: the “Cotton Balers” of the 7th Infantry Regiment, part of the elite 3rd Infantry Division. It would be all they could do to hold their ground, much less advance.

Conclusion

The Germans launched repeated counter-attacks, but the American advance ground on relentlessly. After only a few hours of combat, the German battalion had melted to a fraction of its original strength. There would be no rescue for the 202nd.

Additional Notes

If German mountain leaders are preferred to regular Heer leaders, they may be downloaded from http://www.avalanchepress.com/EdelweissCtrs.php


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
  • Towed
United States Order of Battle
Army
  • Mechanized

Display Errata (2)

2 Errata Items
Scen 22

In the German order of battle, "1 x 75/40 AT" should be "1 x 75/41 AT"

(rerathbun on 2012 Mar 05)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
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