10-26-2012, 02:51 AM
I have seen all four maps and they are just excellent, so of the best in PG ever!
I am sure with all those terrain types on Saipan, these were difficult maps to make! I mean: Ocean, grass, beach, open, light jungle, heavy jungle, bush, sugar-cane fields, city, town, village, road, trail, marsh, lake, cliff, mountain, hill, flat. Good thing we have the airfield & cave counters to move around. And I understand why we couldn't add the railroad terrain, as I guess it would be hard to keep the maps generic, also re-configuring them with RR tracks might look funny in some scenarios, not to mention they don't play a role in combat.
Keep in mind, they have a heavy Saipan flavor but are generic. If they had been historical, it would have taken about 20 maps!
I am sure with all those terrain types on Saipan, these were difficult maps to make! I mean: Ocean, grass, beach, open, light jungle, heavy jungle, bush, sugar-cane fields, city, town, village, road, trail, marsh, lake, cliff, mountain, hill, flat. Good thing we have the airfield & cave counters to move around. And I understand why we couldn't add the railroad terrain, as I guess it would be hard to keep the maps generic, also re-configuring them with RR tracks might look funny in some scenarios, not to mention they don't play a role in combat.
Keep in mind, they have a heavy Saipan flavor but are generic. If they had been historical, it would have taken about 20 maps!