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Saipan 1944
09-27-2012, 09:39 AM,
#41
RE: Saipan 1944
Need to be on the 30 column if you are fighting japanese with a 9/8 morale. It's not like you can count on double demoralizations to eliminate anybody...
No "minor" country left behind...
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09-27-2012, 10:32 AM,
#42
RE: Saipan 1944
I didn't put their morale just high in design, lets hope it carried over to development that way as well.
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09-27-2012, 10:33 AM,
#43
RE: Saipan 1944
    Jeeps, Tanks and Sugar cane fields, oh my!Big Grin
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09-27-2012, 12:43 PM,
#44
RE: Saipan 1944
I'm really excited about this one. I've been hoping for more Pacific Theater for awhile.

Now I'm just hoping that most of the scenarios do NOT have hidden units, since I usually play solo. I know that there are solo systems for hidden units, but I prefer scenarios without them.
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09-27-2012, 01:10 PM, (This post was last modified: 09-27-2012, 01:11 PM by JayTownsend.)
#45
RE: Saipan 1944
I had this debate with the Developer about not using the hidden rules thing or at least making them optional. Lets see how that turns out? I never used them in my Nihon Silk design but AP put them in on some of the scenarios but they are certainly optional on that design.
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09-27-2012, 01:12 PM,
#46
RE: Saipan 1944
    Lots of tanks on Saipan!
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09-27-2012, 08:28 PM,
#47
RE: Saipan 1944
(09-27-2012, 10:32 AM)JayTownsend Wrote: I didn't put their morale just high in design, lets hope it carried over to development that way as well.

What was the average morale for the Japanese? If it is lower will that make the Marines hard to stop by the Japanese?
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09-27-2012, 11:30 PM,
#48
RE: Saipan 1944
I am not sure where the developer took it but I had them range from 8/8, 8/7, 8/6, 7/6 and one scenarios where is never lowered but I haven't seen the finished product.
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09-27-2012, 11:30 PM,
#49
RE: Saipan 1944
    On the beach, where is all begins!
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09-27-2012, 11:32 PM,
#50
RE: Saipan 1944
    M3/75mm Halftracks & M4 Shermans having at it!
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