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05-22-2025, 03:48 AM,
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leonard
Master Sergeant
   
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Posts: 312
Threads: 28
Joined: May 2012
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RE: OBA smoke
Only one hex !
My regular opponent usually spends two OBA modules together to be sure to place at least one in the hex (the one hex).
Tubac52, ACav, CavDo And 8 others like this post
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05-22-2025, 10:06 AM,
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cjsiam
Corporal
   
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Posts: 632
Threads: 67
Joined: Jun 2018
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RE: OBA smoke
(05-22-2025, 03:48 AM)leonard Wrote: Only one hex !
My regular opponent usually spends two OBA modules together to be sure to place at least one in the hex (the one hex).
I would love to see a reference that attests to that from 4th Ed....
What I have seen-- 9.2, 9.3, 9.4 don't say that....
But I would prefer it was clear---
Even the Smoke rules say "For each unit or artillery segment firing"---meaning more than one can be firing...otherwise
it would be "For the ".
Tis my quandry.
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06-03-2025, 05:32 AM,
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Blackcloud6
Second Lieutenant
   
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Posts: 746
Threads: 173
Joined: May 2012
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RE: OBA smoke
Dr. B. confirms that 3.14 allows you to activate as many up to all artillery increments in a single activation and target as many hexes.
I asked:
"If you have six increments of artillery, can I activate all of the in an action segment and fire, by combining three increments firing at one hex, and the other three combined to fire at another hex?
Or, 2. can I only combine up to three in an action segment and fire at only a single hex in that action segment and have to wait for another action segment to fire the other three combined at a single hex?"
He responded:
"In your example, you may activate as many increments as the scenario provides. Those six (which is a very great many) could be fired at anywhere from two to six different hexes, depending on the combinations (3 and 3; 3, 2 and 1; 2, 2, and 2; 1,1,1,1,1 and 1 etc.) It is intended to allow a preparatory bombardment with the advance right on its heels. Else the infantry would have to lie low for 15 minutes after the last shell lands.
3.14 Off-Map Artillery and Air Support. Firing one or more off-map artillery increments (9.2) or attacking with aircraft units (15.1) constitutes a complete action segment. No units on the map may activate in the same action segment when off-map artillery fires or air units attack
The rules allow what the rules allow. They allow you to fire all of your artillery in one action segment. Were that limited, the rules would say so (some scenario special rules DO place limits, for example when a player has both conventional artillery and naval guns)."
So that settles that.
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06-03-2025, 12:56 PM,
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plloyd1010
Sergeant Major
    
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Posts: 3,428
Threads: 348
Joined: Jun 2012
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RE: OBA smoke
(06-03-2025, 05:32 AM)Blackcloud6 Wrote: Dr. B. confirms that 3.14 allows you to activate as many up to all artillery increments in a single activation and target as many hexes.
I asked:
"If you have six increments of artillery, can I activate all of the in an action segment and fire, by combining three increments firing at one hex, and the other three combined to fire at another hex?
Or, 2. can I only combine up to three in an action segment and fire at only a single hex in that action segment and have to wait for another action segment to fire the other three combined at a single hex?"
He responded:
"In your example, you may activate as many increments as the scenario provides. Those six (which is a very great many) could be fired at anywhere from two to six different hexes, depending on the combinations (3 and 3; 3, 2 and 1; 2, 2, and 2; 1,1,1,1,1 and 1 etc.) It is intended to allow a preparatory bombardment with the advance right on its heels. Else the infantry would have to lie low for 15 minutes after the last shell lands.
3.14 Off-Map Artillery and Air Support. Firing one or more off-map artillery increments (9.2) or attacking with aircraft units (15.1) constitutes a complete action segment. No units on the map may activate in the same action segment when off-map artillery fires or air units attack
The rules allow what the rules allow. They allow you to fire all of your artillery in one action segment. Were that limited, the rules would say so (some scenario special rules DO place limits, for example when a player has both conventional artillery and naval guns)."
So that settles that.
So, it seems my earlier guess was wrong. Discussion and analysis seemed to be going that way.
... More and more, people around the world are coming to realize that the world is flat!
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06-04-2025, 04:42 AM,
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RE: OBA smoke
Very glad to hear this thorough response from Dr. Mike.
Kudos owed to Blackcloud6 for seeking this clarification.
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