02-04-2022, 01:58 AM,
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cjsiam
Corporal
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Posts: 682
Threads: 78
Joined: Jun 2018
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RE: units that "may not move"
Given it is situational....where does it happen? Can the Designer(or a Guru) provide clarifying....??
Which scenario was the constraint?
Given the Scenarios are not electronically searchable (with understood rational), we have
to revert to paper sources, which = eyeballs of sentient PG players (many questions...).
If anyone knows of such scenario---lets dump the list here and
then consolidate and go to D(G) above.
I'll help.
cj
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02-04-2022, 07:50 AM,
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RE: units that "may not move"
Is there a scenario where rallying would be relevant? I guess I cant say if thats moving or not, but usually when units are frozen they wake up when fired on or spotting the enemy or some such circumstance that would allow them to then rally afterwards.
Have to agree with Peter that digging in would count as moving as it specifically "costs all of a units movement allowance" per the rules in addition to the situational context mentioned above.
goosebrown likes this post
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02-07-2022, 12:44 AM,
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cjsiam
Corporal
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Posts: 682
Threads: 78
Joined: Jun 2018
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RE: units that "may not move"
(02-05-2022, 11:43 AM)plloyd1010 Wrote: (02-05-2022, 11:24 AM)cjsiam Wrote: So "no move" should be "no move or fire activation" until the condition of sighting enemy is met, perhaps?
Given it's about them "going about their business", not knowing of the approaching problem....this would clarify it all...
No fire seems superfluous. Worse, I think it would be incorrect....
A fire activation requires target, requires sighting......
I suspect that would be in most activating conditions...
So "no voluntary move activation"
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