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Kommissars in assaults
01-26-2014, 12:27 PM,
#6
RE: Kommissars in assaults
Vince is right on with the assault, the Germans were demoralizing the Soviets each turn, but the Komissiars was bringing right back to life. So the Komissar was not forced to move. But even so, the FoW rolls would have probably keep him in place anyway. It was also critical that the Germans attack this town as the VP's are town control as well as it was the gateway to the other town hexes. As said the Komissar was killed when a step loss was finally incurred.

I would not do this all the time several items fell into place. First a high morale Komissar is important as well as units defending a town or entrenchment given the morale bonus for recoveries. But in this case it was there and in a key spot.
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Messages In This Thread
Kommissars in assaults - by campsawyer - 01-26-2014, 09:36 AM
RE: Kommissars in assaults - by vince hughes - 01-26-2014, 09:38 AM
RE: Kommissars in assaults - by Poor Yorek - 01-26-2014, 10:42 AM
RE: Kommissars in assaults - by vince hughes - 01-26-2014, 10:50 AM
RE: Kommissars in assaults - by Poor Yorek - 01-26-2014, 10:59 AM
RE: Kommissars in assaults - by campsawyer - 01-26-2014, 12:27 PM
RE: Kommissars in assaults - by armyduck95 - 01-27-2014, 03:48 AM

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