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RE: Transporting leaders
This seems to make sense in many ways....
Looking at the "mechanics"...
a) how do you load and unload?
b) how do you take casualties--if the AC is fired at with AT?
a) the closest thing we have (at this point) is the Tank Riders rules....in that it takes a full turn for the Inf/Leader and the Tank to load
the vehicle.... to unload takes 1/2 the movement of each of the units (Unit/Leader and Vehicle....)
Some details of this-- So if an AFV/Tank/AC is moving with a leader loaded it can:
1) move up to 1/2 and then unload the leader --- leader has 2mp remaining....(of 4)
2) Leader and unload initially--AC can move off up to 1/2 MP....and then the Leader can more 2....
3) AC can move say 1/4 of it's MP....Unload (leader stops there momentarily) consuming 1/2MPs...the AC continues on another 1/4MPs...
Then the Leader can move 2 mp.....
In all cases the UNLOADING of the MP is done---and then the AC completes move, and then the Leader completes...
UNLOADING can trigger DF OppFire at Leader....Movement of AC can trigger AT Opp fire at both units While transporting---OR After Unloaded just the AC...
QUESTION--- If an AC (or Tank) has to spend 1/2MPs to unload---Can the unactive Player get a shot AT the unit while it is UNLOADING--which is
an AT shot...so Active player moves into hex....asks Do you want to opp fire on movement?--unactive says no...
the Active player then says "I'm spending 1/2 my MP unloading"---unactive player then says "OK, I'll fire as you unload"....is he firing AT (getting both units? if
he hits?) or DF at leader (or inf) unloading?
This is different then Transports unloading with 1MP, (but maybe not 2MP for Weapons??)...more time to shoot (1/2 MPs) and units are coming out of or down from
the tanks in close proximity....??
If AT fire is applied as OPP fire while AC is moving Leader---Results should be applied to AC and Unit....
IF DF fire is Applied .... Does it impact transported leaders?....in Tank Riders, dealing with Platoon of men...they are clearly riding tanks outside--vulnerable...
For Leaders (3-6guys??Radio?) Are they vulnerable to DF fire.....I'm kinda thinking they would not be....
I think there is a lot going for this interpretation.....but we need to clear up how mechanic treats some cases....
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For those who Double Blind......
This brought up an interesting case----imagine the case of AC with Leader approaching a treeline....there is an enemy OP on the Treeline....
You have no units which can spot (12hexes) that OP or Treeline....
cases:
A) AC rides up and gets within AT Range.....AT fires and kills the unit, or demoralizes it---as No other OP was able to spot the treeline--the AT GUN
is not revealed...!!!....
B) AC drops Leader off outside of range, or before the AT gun chooses to fire anyway....
i) Leader is dropped, leader is >3hexes from limiting terrain, AC approaches---Gun Takes OUT (2x or Demoralized)... THE GUN is not revealed because there is no
OP on the Leader (he does not need one as the AC was visible and could see him)....So there is now a Gun known to be in area--but the Active player does not know
where....
ii) Leader is dropped---OP IS PLACED ON HIM---and the above happens....at that point the Gun is Revealed as the OP on the Leader can spot the firing gun...
IF there were other Active Player OP which could observe the treeline/limiting terrain they would have seen the shot as well---but this is how the MECHANIC should
work---I think...
Comments solicited....(YES/YES-but/NO-because.....)
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