(12-24-2025, 12:56 AM)Blackcloud6 Wrote: (12-23-2025, 11:33 AM)leonard Wrote: A Move & Fire action - instead of a Fire action - allows the same flexibility AND has the advantage to prevent some unrealistic procedures.
What unrealistic procedures?
The one we were discussing about unloading in an assault, for example.
Since assault is not a move action, there is no limitation for entering an assault hex even if it is prohibited terrain (like crossing a hedge for motorized) is another example.
Extended assault and overruns/cavalry charges clearly are move & fire by nature.
And so on.