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Here's a "Hmmmmm!" thought for you.
12-06-2025, 03:25 AM,
#26
RE: Here's a "Hmmmmm!" thought for you.
(12-06-2025, 02:56 AM)Grognard Gunny Wrote: On the other hand, that's just me.... rather safe than sorry. I didn't make it through a year and a half in 'Nam by running about hard charging and all. (At least when it wasn't required.)

GG

Don, I'm not trying to create an experience debate, I know I would lose. When you were in theater, I was in jr high school. I am only pointing out that we are involved in a game system which most of us would like reasonable outcomes, through a reasonable set of mechanics, which are measured by the collective related experiences of those involved and documented historical outcomes. I, quite obviously, approach this from the egghead side of things.

In the mechanics, we need to consider how the component operatives relate to each other and what functions we are assuming to be managed below the level of game play. How fast should vehicle types move in relation to each other and to infantry?
... More and more, people around the world are coming to realize that the world is flat! Winking
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RE: Here's a "Hmmmmm!" thought for you. - by plloyd1010 - 12-06-2025, 03:25 AM

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