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Here's a "Hmmmmm!" thought for you.
12-03-2025, 06:44 AM,
#5
RE: Here's a "Hmmmmm!" thought for you.
(12-03-2025, 03:26 AM)joe_oppenheimer Wrote: I just played Luck of the 21st Panzer from Road to Berlin. That scenario has mud rules which slow everyone down. Changing the base rate for mech from 1 1/2 to 1 in clear would significantly impact the timing in that one.
Thanks for posting this example. I just tried posting a reply, that apparently failed to register. Here's another try . . .

The individuals I play with honor the special scenario rules (SSRs) that come with the games. So, in this case, if using the mechanized unit house rule of expending 1 MP per clear terrain hex, then each tank moving off-road in a clear hex would simply pay 2MP per hex.

No problem, IMHO, as there is no appreciable impact on the scenarios with mud rules that I have experienced in shared plays. Also, I see that most of my opponents list any additions to the standard, or SSR rule sets, for the benefit of all of us.
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RE: Here's a "Hmmmmm!" thought for you. - by Miguelibal - 12-03-2025, 06:44 AM

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