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Here's a "Hmmmmm!" thought for you.
12-02-2025, 07:27 AM,
#2
RE: Here's a "Hmmmmm!" thought for you.
IMHO, at this scale, the 2/3 of a MP cost for foot units moving on a road, and the same for mechanized units is an unnecessary complication that should be dropped in the next version of the PG rules.

I think that the same applies to mechanized travel on clear hexes at 1 MP, rather than the very odd and unecessary PG rule of 1.5 MP per clear hex at this scale. This has no apparent bearing on game play, and I very much doubt that it upsets scenario designers.

Both these now-common, "house rules" make the game simpler, quicker to calculate and more enjoyable to play, IMHO.

Then again, as others have often said in the Forum: it's your game, play it any way you'd like.
Tubac52, treadasaurusrex, Sonora And 11 others like this post
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RE: Here's a "Hmmmmm!" thought for you. - by Tankodactyl - 12-02-2025, 07:27 AM

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