|
RE: IA vs PG: distinctly different games?
You are correct, and he is a bright and clever fellow.
I am amazed at how crapulent & fiddly the IA rules are, but one failure after creating so many fine games is to be expected of any game designer.
The good news is that his naval games are generally excellent, and fun to play as are the bulk of his PG offerings -- especially in shared play.
Don't let those of us who dislike the disorganized IA rulebook put you off. Learn the system & play the sucker yourself to see if you like it.
Happy gaming!
|