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2/3 movement.
11-27-2023, 06:25 AM,
#10
RE: 2/3 movement.
(11-19-2023, 11:26 PM)leonard Wrote: If you have to mix road and non-road movement, count mech road mvt cost as being 0.7 per hex. Quite easy...

I quickly convert to two times the square root of the total hexes moved divided by the speed of the unit expressed as a ratio of truck to PzIII. I find it much simpler that way.
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Messages In This Thread
2/3 movement. - by JayTownsend - 11-19-2023, 02:41 AM
RE: 2/3 movement. - by Grognard Gunny - 11-19-2023, 06:54 AM
RE: 2/3 movement. - by plloyd1010 - 11-19-2023, 08:52 AM
RE: 2/3 movement. - by Tony M - 11-25-2023, 08:32 AM
RE: 2/3 movement. - by leonard - 11-19-2023, 11:26 PM
RE: 2/3 movement. - by goosebrown - 11-27-2023, 06:25 AM
RE: 2/3 movement. - by plloyd1010 - 11-27-2023, 09:55 AM
RE: 2/3 movement. - by Grognard Gunny - 11-20-2023, 01:07 AM
RE: 2/3 movement. - by treadasaurusrex - 11-20-2023, 02:27 AM
RE: 2/3 movement. - by plloyd1010 - 11-25-2023, 10:27 AM
RE: 2/3 movement. - by Blackcloud6 - 05-29-2024, 10:05 PM
RE: 2/3 movement. - by treadasaurusrex - 05-30-2024, 01:34 AM
RE: 2/3 movement. - by treadasaurusrex - 11-27-2023, 03:17 AM
RE: 2/3 movement. - by Blackcloud6 - 05-30-2024, 10:38 AM
RE: 2/3 movement. - by treadasaurusrex - 05-30-2024, 11:27 AM
RE: 2/3 movement. - by Grognard Gunny - 05-31-2024, 09:13 AM
RE: 2/3 movement. - by treadasaurusrex - 05-31-2024, 10:40 AM
RE: 2/3 movement. - by Blackcloud6 - 05-31-2024, 11:25 AM
RE: 2/3 movement. - by triangular_cube - 05-31-2024, 12:43 PM
RE: 2/3 movement. - by Blackcloud6 - 05-31-2024, 10:10 PM
RE: 2/3 movement. - by treadasaurusrex - 05-31-2024, 03:49 PM

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