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Dug-in Units, officers and their application
04-01-2019, 11:45 AM,
#4
RE: Dug-in Units, officers and their application
(04-01-2019, 06:09 AM)cjsiam Wrote:
(04-01-2019, 06:04 AM)Schoenwulf Wrote: I think that you need to choose one or the other  for the defending infantry, either fire as a group with all INF or split fire with the Dug-ins taking FF and the others in the regular assault; however I'd think the officer could lend his bonus to both firings since he's there to provide morale to all the units in the hex, and they have all activated together. It's just that some of the gang haven't gotten around to digging in yet, or haven't had time.

Interesting....Let's hear more....

To throw another wrinkle on it...

IF the officer participates by adding a combat modifier---does that change the result?

The rules say he can only add a modifier to one unit---so if he does that --- does he still get to "add leadership" to the other combat going on in the hex ?

?
I'd figure that he only adds his combat factor to a single unit because the rules are pretty specific that each CF can only be added to a single unit, but his inspiration is ubiquitous Smile The assault could be viewed as a single interaction with some units that are dug-in having an advantage should they wish to use it, while others do not....but the leader is urging them all on?
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RE: Dug-in Units, officers and their application - by Schoenwulf - 04-01-2019, 11:45 AM

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