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Cajones
10-06-2015, 09:15 PM,
#4
RE: Cajones
I have to admit, I cut my teeth on SL/ASL. ASL, IMO, is to skirmish level WW2 gaming as Empire is to Napoleonics. The level of detail is simply astounding, but to Peter's point, yes, you had to be somewhat of a rules lawyer.

In both cases, I was involved with a group whose single purpose in gaming was that particular set of rules. We could play out multiple ASL scenarios on a Saturday afternoon; we knew the rules that well. The same holds true for Empire. We were so well versed in both sets that we achieved subject matter expertise. One of the guys, Pat, had a leader counter named for him in ASL #10, Croix de Guerre (Cpl Flory). 

While similar in scope, ASL and PG are quite different. ASL focused on the smallest of unit tactics; that of the squad or half squad. PG focuses on the platoon as its basis for movement and combat. I would submit that PG is more in line with miniatures rules such as Command Decision than with ASL. 

I haven't played ASL in a while (although those boxed games on the book shelf are calling to me....). Might be time to have a refresher read and get in a little east front action!!!
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Messages In This Thread
Cajones - by larry marak - 10-03-2015, 02:07 AM
RE: Cajones - by plloyd1010 - 10-03-2015, 11:05 AM
RE: Cajones - by zaarin7 - 10-04-2015, 12:39 AM
RE: Cajones - by Coniglius - 10-06-2015, 09:15 PM
RE: Cajones - by larry marak - 10-07-2015, 12:25 AM

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