02-18-2013, 06:15 AM,
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RE: Bicyclists
IIRC, most riders (Bikes, MC, Cav) have comparable foot troop equivalents available in the countermix. With this in mind, I've instituted a house rule for all scenarios in which any riders appear. Bikes and MC can dismount at the cost of 1 MP; and Cavalry can dismount at the cost of 2 MP. This is a one and done deal. Once dismounted, no units may remount. They're stuck with being in foot mode for the rest of the scenario. The only catch is that the riding unit must be replaced by an equivalent foot unit with identical FP factors. No substitutions (up or down in strength) are allowed.
This is based on my personal amalgamation of the various dismounting rules from the different modules. I feel that this HR gives me the best feel for dismounting units in a tactical combat setting. Of course, YMMV and that's fine with me.
2,500 years ago people worshiped cats. The cats have never forgotten this!
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02-18-2013, 12:03 PM,
(This post was last modified: 02-18-2013, 12:17 PM by Michael Murphy.)
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RE: Bicyclists
My thinking with keeping identical FP ratings is that the act of dismounting should not affect a unit's FP. The only difference between mounted and dismounted units should be the MP rating in the upper right corner. As for the question of remounting, I vote no. As precedent, the one constant to any dismounting special rule (CAV and MC in FR) is that you can only dismount once per scenario. That works for me for bikes and MC as well.
As I said above, you may play it differently from me. That is not a problem since I play solo. I'm only sharing my House Rule to see how other players handle dismounting.
2,500 years ago people worshiped cats. The cats have never forgotten this!
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