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Saipan differences from the First version and the Latest version: - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: General Discussion (https://www.pg-hq.com/comms/forumdisplay.php?fid=4) +--- Thread: Saipan differences from the First version and the Latest version: (/showthread.php?tid=3161) |
Saipan differences from the First version and the Latest version: - JayTownsend - 05-02-2026 Saipan differences from the First version and the Latest version: The scenarios are reorganized, many introductions and conclusions are changed, some victory conditions, turns numbers and Battle Games were added into sections, formatting changes to name just a few of the changes. So it’s like a totally new games. Scenario names old vs new: 1. Red Beach 1. Red Beach 2. Green Beach 2. Green Beach 3. Probing The Marines 3. Riding Shotgun 4. Blue Beach 4. Stumbling Armor 5. Punishment on Yellow Beach 5. Advance From Blue Beach 6. Agingan Point Stinger 6. Punishment on Yellow Beach 7. Throw Them Into The Sea! 7. Counterattack on Yellow Beach 8. Mopping Up Afetna Point 8. Night Action on Red Beach 9. Dying on O-1 Ridge 9. Capture of Afetna Point 10. Tanks in the Jungle 10. Koshaho 11. Foothills of Mount Tipo Pale 11. Tank Battle on Saipan 12. Aslito Airfield: The Army Arrives 12. Japanese Landing 13. The Marines Try Aslito Airfield 13. Orphan Battalion 14. Third Time's A Charm? 14. Faugh a Ballagh 15. Counter-Landing! 15. Dagu Village 16. Slopes of Fina Susu 16. Rockets' Red Glare 17. On to Magicienne Bay 17. The Fighting Sixty-Ninth 18. The Fighting Sixty-Ninth 18. Seven Lives for One's Country 19. Exploring Hill 790 19. Gas Alarm 20. Rockets & Smoke 20. Tanks Again 21. Coordination 21. Hill 500 22. Deadly Crossfire 22. Comined Arms 23. Barring the Way 23. Patrol Action on Hill 790 24. Hell's Pocket 24. Foothills of Mount Tipo Pale 25. Armor After Dark 25. Foothills of Mount Tapochau 26. Overlooking Radio Road 26. Warehouse Find 27. Mount Tapotchau 27. Summit of Mount Tapochau 28. Death Valley 28. Hell's Pocket 29. Breakout: Seven Lives for One's Country 29. The Emperor's Sword 30. Pushing Forward 30. Death Valley 31. The Unusual Situation 31. Hell's Pocket, Revisited 32. Proximity Fuzes 32. Purple Heart Ridge 33. Purple Heart Ridge 33. Attack Ruthlessly 34. The Fate of Company B 34. Flametree Hill 35. Garapon: City Fighting 35. East of Garapan 36. Shifting the Lines 36. Tokyo of the South Seas 37. Mutcho Point 37. Mutcho Point 38. Paradise Valley 38. Valley of hell 39. Desperation 39. Rice Demons 40. Prudential Hill 40. Pridential Hill RE: Saipan differences from the First version and the Latest version: - plloyd1010 - 05-14-2026 So far as I can tell, it basically brakes down like this: Saipan(old) #1: Red Beach => Saipan(new) #1: Red Beach Saipan(old) #2: Green Beach => Saipan(new) #2: Green Beach Saipan(old) #3: Probing Marines => Saipan(new) #4: Stumbling Armor Saipan(old) #4: Blue Beach Push => Saipan(new) #5: Advance From Blue Beach Saipan(old) #5: Punishment on Yellow Beach => Saipan(new) #6: Punishment on Yellow Beach Saipan(old) #6: Agingan Point Stinger => Saipan(new) #7: Counterattack on Yellow Beach Saipan(old) #7: Throw Them Into the Sea! => Saipan(new) #8: Night Action on Red Beach Saipan(old) #8: Mopping Up Afetna Point => Saipan(new) #9: Capture of Afetna Point Saipan(old) #9: Dying on O-1 Ridge => Saipan(new) #10: Koshaho Saipan(old) #10: Tanks in the Jungle => Saipan(new) #11: Tank Battle on Saipan Saipan(old) #11: Foothills of Mount Tipo Pale => Saipan(new) #13: Orphan Battalion Saipan(old) #12: Aslito Airfield: The Army Arrives => Saipan(new) #14: Faugh a Ballagh Saipan(old) #13: The Marines Try Aslito Airfield => Saipan(new) #15: Dagu Village Saipan(old) #14: Third Time's A Charm? => Saipan(new) #16: Rockets’ Red Glare Saipan(old) #15: Counter-Landing! => Saipan(new) #12: Japanese Landing Saipan(old) #16: Slopes of Fina Susu => Saipan(new) #19: Gas Alarm Saipan(old) #17: On to Magicienne Bay => Saipan(new) #20: Tanks Again Saipan(old) #18: The Fighting Sixty-Ninth => Saipan(new) #17: The Fighting Sixty-Ninth Saipan(old) #19: Exploring Hill 790 => Saipan(new) #23: Patrol Action on Hill 700 Saipan(old) #20: Rockets & Smoke => Saipan(new) #21: Hill 500 Saipan(old) #21: Coordination => Saipan(new) #22: Combined Armes Saipan(old) #22: Deadly Crossfire => Saipan(new) #24: Foothills of Mount Tipo Pale Saipan(old) #23: Barring the Way => Saipan(new) #25: Foothills of Mount Tapochau Saipan(old) #24: Hell's Pocket => Saipan(new) #28: Hell’s Pocket Saipan(old) #25: Armor After Dark => Saipan(new) #29: The Emperor’s Sword Saipan(old) #26: Overlooking Radio Road => Saipan(new) #26: Warehouse Find Saipan(old) #27: Mount Tapotchau => Saipan(new) #27: Summit of Mount Tapotchau Saipan(old) #28: Death Valley => Saipan(new) #30: Death Valley Saipan(old) #29: Breakout: Seven Lives for One's Country => Saipan(new) #18: Seven Lives for One's Country Saipan(old) #30: Pushing Forward => Saipan(new) #31: Hell’s Pocket, Revisited Saipan(old) #32: Proximity Fuzes => Saipan(new) #34: Flametree Hill Saipan(old) #33: Purple Heart Ridge => Saipan(new) #32: Purple Heart Ridge Saipan(old) #34: The Fate of Company B => Saipan(new) #35: East of Garapan Saipan(old) #35: Garapon: City Fighting => Saipan(new) #36: Tokyo of the South Seas Saipan(old) #36: Shifting the Lines => Saipan(new) #33: Attack Ruthlessly Saipan(old) #37: Mutcho Point => Saipan(new) #37: Mutcho Point Saipan(old) #38: Paradise Valley => Saipan(new) #38: Valley of Hell Saipan(old) #39: Desperation => Saipan(new) #39: Rice Demons Saipan(old) #40: Prudential Hill => Saipan(new) #40: Prudential Hill Old Saipan #31 The Unusual Situation was not recreated or revised. New Saipan #3 Riding Shotgun is a new scenario. Saipan version 2 is in the library - plloyd1010 - 05-17-2026 The differences are mostly minor, mostly longer turn counts. Scenarios 36 & 37 switched from Imperial Army to Imperial Navy. A heads up on scenarios 19 to 23, USMC HMG's are really WPN's. (Most players should figure that out.) It's weird how the 3rd Ind Mtn Artillery Regiment has none of its 75mm howitzers. |