Column modifiers (3rd edition) - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: Column modifiers (3rd edition) (/showthread.php?tid=1700) |
Column modifiers (3rd edition) - stodge - 03-06-2018 For direct fire, some fire values are: 7 11 16 22 30 45+ If my fire value is 21 I roll on the 16 column. A -1 column modifier changes that to a roll on the 11 column? Is this correct? The reason I ask is that the column modifiers are brutal for the attacker using direct fire as it seriously reduces their fire power. No wonder my battlefield is littered with demoralised and disrupted units and not many bodies! Thanks RE: Column modifiers (3rd edition) - plloyd1010 - 03-06-2018 That is the way it works. RE: Column modifiers (3rd edition) - stodge - 03-06-2018 Thanks. RE: Column modifiers (3rd edition) - pixelgeek - 03-06-2018 After my first game I was more careful to create fire groups that would not lose so many attack points to column shifts in that manner RE: Column modifiers (3rd edition) - Michael Murphy - 03-07-2018 (03-06-2018, 02:51 PM)pixelgeek Wrote: After my first game I was more careful to create fire groups that would not lose so many attack points to column shifts in that manner That's the way it works. Peace. Michael |