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Hey guys I just got my hands on a really cheap copy of PG: BoTB and I have no wargaming experience. I am excited to get into it (once it gets shipped and arrived), but the rulebook is a little daunting. I have spent some time reading the PDF version available on here. I am excited to get into it, but is there like a quickstart guide so that I can get into it?
There really isn't a quick start guide, but you have a good one to start with if you feel the rules are daunting. My suggestion is read through the rules, pay attention to the sequence of play and the basic mechanics, movement, fire and morale. Then play through the first scenario, it is very small with no tanks or guns, just infantry. You may need to play a couple of times but this will get the core of the rules under your belt. Then go back to the rules and look over the other stuff to addin rules as you pick other scenarios. Start small and work up.

Also, I dont see where you are from on your profile, but there are plenty of players world wide that you might be able to hook up with for a face to face game. That is where you can really learn. There is also a bunch of us that play via Skype if you are comfortable with using that it is a great way to play face to face.

However it works out for you, best of luck.
(08-28-2013, 12:56 AM)campsawyer Wrote: [ -> ]There really isn't a quick start guide, but you have a good one to start with if you feel the rules are daunting. My suggestion is read through the rules, pay attention to the sequence of play and the basic mechanics, movement, fire and morale. Then play through the first scenario, it is very small with no tanks or guns, just infantry. You may need to play a couple of times but this will get the core of the rules under your belt. Then go back to the rules and look over the other stuff to addin rules as you pick other scenarios. Start small and work up.

Also, I dont see where you are from on your profile, but there are plenty of players world wide that you might be able to hook up with for a face to face game. That is where you can really learn. There is also a bunch of us that play via Skype if you are comfortable with using that it is a great way to play face to face.

However it works out for you, best of luck.

I am from Southwest Virginia. I think I'd enjoy sitting in on a game and watching how it is played. Usually when I want to learn a game I'll watch a YT video, but YT videos on PG are fairly limited. If it were ASL I'd have all kinds of videos to watch. haha.

Thanks for the advice. I guess daunting isn't the correct word. It's more something different. I am traditionally a PC gamer so the rules are all handled within the game itself. I lost interest in video gaming so I want to take up wargaming so myself and a friend will have something to do besides MtG.
I strongly recommend playing a teaching game over Skype if you do not have a face-to-face opponent who can teach you the game. This is something I wished I had done when I started playing PG 18 months ago.

The first Battle of the Bulge scenario is tiny and can be played over Skype in under two hours, even in a learning game. The idea of the training game is to make sure you understand the basic infantry mechanics. The basic AFV mechanics are almost identical so they do not pose special problems if you understand the infantry mechanics.

Just reply in this thread if you are interested in a teaching game.
(08-28-2013, 01:33 AM)emperor_nero Wrote: [ -> ]
(08-28-2013, 12:56 AM)campsawyer Wrote: [ -> ]There really isn't a quick start guide, but you have a good one to start with if you feel the rules are daunting. My suggestion is read through the rules, pay attention to the sequence of play and the basic mechanics, movement, fire and morale. Then play through the first scenario, it is very small with no tanks or guns, just infantry. You may need to play a couple of times but this will get the core of the rules under your belt. Then go back to the rules and look over the other stuff to addin rules as you pick other scenarios. Start small and work up.

Also, I dont see where you are from on your profile, but there are plenty of players world wide that you might be able to hook up with for a face to face game. That is where you can really learn. There is also a bunch of us that play via Skype if you are comfortable with using that it is a great way to play face to face.

However it works out for you, best of luck.

I am from Southwest Virginia. I think I'd enjoy sitting in on a game and watching how it is played. Usually when I want to learn a game I'll watch a YT video, but YT videos on PG are fairly limited. If it were ASL I'd have all kinds of videos to watch. haha.

Thanks for the advice. I guess daunting isn't the correct word. It's more something different. I am traditionally a PC gamer so the rules are all handled within the game itself. I lost interest in video gaming so I want to take up wargaming so myself and a friend will have something to do besides MtG.

SW Virgina, that is somewhat near Hug's territory. You may want to hook up for a FtF with him. If you are interested in Skype, there are many here that would be willing to help just send and email.
(08-28-2013, 01:34 AM)Hugmenot Wrote: [ -> ]I strongly recommend playing a teaching game over Skype if you do not have a face-to-face opponent who can teach you the game. This is something I wished I had done when I started playing PG 18 months ago.

The first Battle of the Bulge scenario is tiny and can be played over Skype in under two hours, even in a learning game. The idea of the training game is to make sure you understand the basic infantry mechanics. The basic AFV mechanics are almost identical so they do not pose special problems if you understand the infantry mechanics.

Just reply in this thread if you are interested in a teaching game.

When I get the game I might hit you up. Sadly I work most days and I don't get home until usually 4 or 5, and then I have college work to do. I'll just have to see if we can get schedules to meet up.


(08-28-2013, 01:38 AM)campsawyer Wrote: [ -> ]
(08-28-2013, 01:33 AM)emperor_nero Wrote: [ -> ]
(08-28-2013, 12:56 AM)campsawyer Wrote: [ -> ]There really isn't a quick start guide, but you have a good one to start with if you feel the rules are daunting. My suggestion is read through the rules, pay attention to the sequence of play and the basic mechanics, movement, fire and morale. Then play through the first scenario, it is very small with no tanks or guns, just infantry. You may need to play a couple of times but this will get the core of the rules under your belt. Then go back to the rules and look over the other stuff to addin rules as you pick other scenarios. Start small and work up.

Also, I dont see where you are from on your profile, but there are plenty of players world wide that you might be able to hook up with for a face to face game. That is where you can really learn. There is also a bunch of us that play via Skype if you are comfortable with using that it is a great way to play face to face.

However it works out for you, best of luck.

I am from Southwest Virginia. I think I'd enjoy sitting in on a game and watching how it is played. Usually when I want to learn a game I'll watch a YT video, but YT videos on PG are fairly limited. If it were ASL I'd have all kinds of videos to watch. haha.

Thanks for the advice. I guess daunting isn't the correct word. It's more something different. I am traditionally a PC gamer so the rules are all handled within the game itself. I lost interest in video gaming so I want to take up wargaming so myself and a friend will have something to do besides MtG.

SW Virgina, that is somewhat near Hug's territory. You may want to hook up for a FtF with him. If you are interested in Skype, there are many here that would be willing to help just send and email.

Where is Hug from? I am willing to travel a little bit to a meetup point if someone is fairly close.
Quote:Where is Hug from? I am willing to travel a little bit to a meetup point if someone is fairly close.

I would suggest you and he work the details through email, but I believe just up the road from you.
So after reading into the rule they're well written. I just saw all the little reference numbers in the sentences and it sort of scared me because I was thinking "Oh god, I am gonna screw these up..."
(08-28-2013, 01:51 AM)emperor_nero Wrote: [ -> ]So after reading into the rule they're well written. I just saw all the little reference numbers in the sentences and it sort of scared me because I was thinking "Oh god, I am gonna screw these up..."

Are you referring to the reference numbers for other rules?
(08-28-2013, 03:12 AM)campsawyer Wrote: [ -> ]
(08-28-2013, 01:51 AM)emperor_nero Wrote: [ -> ]So after reading into the rule they're well written. I just saw all the little reference numbers in the sentences and it sort of scared me because I was thinking "Oh god, I am gonna screw these up..."

Are you referring to the reference numbers for other rules?

Yeah. I realized the rules are actually very clear and fairly concise. I wish there was visual references though, as I enjoy the visuals because they tend to cement the concept in my mind.
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