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Full Version: Jungle hell, or just hellish?
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Jungles in PG began with Guadalcanal, persisted through Jungle Fighting, Saipan, and Marianas.

Guadalcanal effects are: Spotting 1 hex, -1 direct and indirect fire against the hex or if assaulted. First Fire when assaulted. A leader can affect units in a jungle hex only if he is in the same jungle hex with them. Units in a jungle hex without a leader are leaderless for all purposes.

4th Ed. TEC says: Spotting 1 hex, -1 DF, -1 BF, -1 Assault, First Fire, Disorientation. Leaders only affect units in the same hex.

4th Ed. Charts has these modifiers: -2 Direct fire, -1 Bombardment fire, -1 Assault.

2 questions. Should the DF modifier be -1 or -2? Does the rather subtle change between Guadalcanal mean that leaders in an non-jungle hex, may affect units/leaders in an adjacent jungle hex?
This first question was discussed by Matt, Mike and I internally in October 2015 and I thought we issued the following errata as part of The Kokoda Trail.

Errata: Direct Fire targeted at jungle hexes suffer a -1 column modifier (as per the TEC), not -2 column modifier as listed on the Direct Fire table.
Considering that this was settled 3 months ago, I should have uploaded this a while back. Blush