Panzer Grenadier Battles on September 26th:
Eastern Front #70 - Turkish Ditch Counter Attack #51 - Battle of the Barricades
Guadalcanal #17 - Battles on the Matanikau II Counter Attack #58 - Task Force Lynch
Counter Attack #50 - Service Politics
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A Costly Mistake
Invasion 1944 #3
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 3rd Fallschirmjager Division
United States 116th "Stonewallers" Infantry Regiment
United States 743rd Tank Battalion
United States 747th Tank Battalion
Display
Balance:



Overall balance chart for IN44003
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 573
Parent Game Invasion 1944
Historicity Historical
Date 1944-06-16
Start Time 09:15
Turn Count 12
Visibility Day
Counters 22
Net Morale 0
Net Initiative 1
Maps 1: 106
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 146
AAR Bounty 220
Total Plays 1
Total AARs 0
Battle Types
Urban Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Invasion 1944 maps + counters
Introduction

Company E of the 115th Infantry Regiment, assigned to relieve the Stonewallers of the 116th Infantry Regiment, had deployed slowly at Saint-Clair-sur-l'Elle during the morning of 16 June. Some quick-thinking fallschirmjägers spotted the oversight and occupied the village far in the rear of the thrust toward St. Lo. Company E was unable to dislodge the Germans, and more and more Americans had to be committed to the effort to re-take the village.

Conclusion

The whole 2nd Battalion was eventually needed to clear the stubborn fallschirmjagers from the village. One especially troublesome fallschirmjager in a church steeple shot Captain Frank O'Connor who commanded Company E. The company's mistake had not only cost the regiment a company commander but they were unable to use the rest of the battalion to exploit their morning success as planned. The ability of the German forces to use the broken terrain and the anonymity of night to reoccupy areas behind the American front resulted in the need to fight for the same objectives more than once.

Additional Notes

Introductory scenario #3


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Fallschirmjager
Luftwaffe
United States Order of Battle
Army
  • Mechanized
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