Secure the Flank!
Fall of France #24
|(Attacker) Germany||vs||France (Attacker)|
|France||3e Division Cuirassée de Réserve|
|France||3e Division d'Infanterie Motorisée|
|Germany||1st Panzer Division|
|Overall Rating, 6 votes|
|Scenario Rank: 517 of 579|
|Parent Game||Fall of France|
|Maps||2: 29, 30|
|Layout Dimensions||86 x 28 cm
34 x 11 in
|Scenario Requirements & Playability|
|Fall of France||maps + counters|
After breaking out of the Sedan bridgehead, 1st Panzer Division was ordered to strike westward while Grossdeutschland held the line at Stonne. To cover their flanks they sent detachments to secure the bridges east of the town of Le Chesne on the Ardennes Canal. as for the French, poor decision-making by the high command meant that the area were scattered recon elements and a few tanks.
West of the Ardennes Canal near Sauville, two French "moto" platoons on Simca commercial cars ran into a German motorized column at 0600 hours. Those who escaped alerted the various scattered recon groups protecting the canal line. As German infantry came and anti-tank units advanced, more French infantry came from the rear to hold the bridges. The Tannay Bridge was saved at the last minute by the arrival of 16th Bataillon de Chasseurs Portés (riding armored Lorraine carriers), but by then all the bridges were under attack. Around midday Stukas arrived to support the German ground troops, but the bridge defenders held out for the rest of the day and French engineers were able to blow up some of the bridges that night.
|AFV Rules Pertaining to this Scenario's Order of Battle|
|2 Errata Items|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.
(plloyd1010 on 2015 Jul 31)
The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".
(Shad on 2010 Dec 15)
|Save the bridges at a high cost|
This is an interesting scenario as the Germans have to try to grab two bridges from a weak French force before the French can reinforce.
The Germans tried to race their motorcycle platoons to attack the bridges quickly bit the French were able to blunt that attempt. So the Germans had to bring up their infantry and conduct a deliberate attack. They took the northern bridge by Turn five while driving on to the southern one. But the French counterattacked into the German west flank with their H39 platoons and almost split the German force in two. This weakened the attack on the southern bridge which the Germans never got close to taking. But the price was high as both H39 succumbed to German infantry assault. These cost double in victory points, as usual and contributed to the French loss.
By Turn 9 the steam ran out of the German attack. The French infantry battalion arrived and attacked towards the northern bridge, securing it by Turn 14. But by Turn 17, French losses accumulated past the German Major Victory level and now it was a struggle for the French to catch up. The French infantry counterattacked out of both crossing points and at first looked like they might catch up in Victory points to cause a draw. But the Germans consolidated and massed firepower to blunt the French attacks. Although the French forces inflicted some more step losses and were moderately successful out of the southern bridgehead, they could never get close in points to threaten the German victory. In the end it was German causing 24 casualty points on the French and the French causing 15.
|The Reinforcements? Still not here.|
Quite a secnario this one was. Simple setup for the French-2 ESC on the Northern bridge, and 2 DRG on the Southern one. The Germans loaded on the trucks began to move out on Turn 1 and made their way to the first bridge. The 3 MTC's and an armored car moved more quickly and moved within one hex of the first bridge. With a SGT. 10-1-1, they easily withstood any OF that they recieved, and when they gained INT the next turn, they pounded the bridge on the 30 column, but only rolling a seven, and all morale checks were made. The rest of the troops move up and unload in three hexes around the first bridge. The French see the upcoming assault, and decides to move one of the DRG's into the Northern bridge. The next turn, the Germans role a 2 on the 45 and a 3 on the 30, killing 5 steps, the leader, and demoralizing the remaining half-step. The second bridge falls quickly afterword. The thing that did the trick for the Germans was the lowest reinforcement rolls that the game has ever seen. Both sides needed a 5 or 6 to receive reinforcements. The Germans had reinforcements on turn 7 and 13, the French on 2 and 13. Only the Germans received reinforcements on turn 16
The reinforcement rolls were these:
Main German reinforcements(Turn 7)-2-3-1-4-4-2-3-3-3-4-1-3-2-4-4-2-1-2-4
German PzII(Turn 13)-2-3-1-6
Main French reinforcements(Turn 2)-2-2-3-1-4-2-2-1-1-2-4-1-1-4-3-4-2-3-2-4-1-4-2
Second French Force(Turn 13)-2-1-3-2-1-4-4-3-2-3-4-1
I was astounded by these rolls, but now I know how I make morale checks so easily.