Panzer Grenadier Battles on August 20th:
Broken Axis #41 - Romania Mare Scenario 1: Bloodletting Fronte Russo #33 - A Weak Response
Broken Axis #42 - Romania Mare Scenario 2: Beyond the Beautiful Valley Little Saturn #1 - A Strategic Hill
Broken Axis #43 - Romania Mare Scenario 3: Zmev: Glory or Shame Power of the East #11 - Desert Blitzkrieg
Fronte Russo #32 - August in Flames
Errors? Omissions? Report them!
Operation Katja Scenario 2: Operation Sonja: Day Two
Broken Axis #34
(Attacker) Germany vs Soviet Union (Defender)
Formations Involved
Germany 79th Infantry Division
Display
Balance:



Overall balance chart for BrAx034
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 568
Parent Game Broken Axis
Historicity Historical
Date 1944-05-31
Start Time 07:00
Turn Count 18
Visibility Day
Counters 74
Net Morale 1
Net Initiative 1
Maps 1: 102
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 163
AAR Bounty 225
Total Plays 1
Total AARs 0
Battle Types
Delaying Action
Enter & Exit
Hill Control
Kill Them All
Urban Assault
Conditions
Anti-infantry Wire
Minefields
Off-board Artillery
Reinforcements
Terrain Mods
Scenario Requirements & Playability
Broken Axis maps + counters
Introduction

The fall of Stânca pleased the Eighth Army staff, especially since the majority of the Soviet defenders had been pushed back to the east bank of the Jijia River. But some issues remained to be ironed out. Elements of the 254th Rifle Division held their positions in front of the town. The Germans needed to quickly secure that ground to hold their gains against the expected counterattack. Already mobile forces streaked southward to tip the balance in the Soviets' favor. Additionally, Third Ukrainian Front had ordered all fifty of the Soviet 5th Mechanized Corps' remaining tanks concentrated in the 233rd Tank Brigade for an advance on the Stânca area.

Conclusion

Three German battle groups from three different divisions operated in this area, and whether the 79th Infantry Division or a different outfit owned this attack is unclear. The majority of the infantry seem to belong to the 79th Infantry Division, but the assault guns may have been theirs or 24th Panzer's. The results, however, are not in question: the attack failed. Though they suffered a few tactical setbacks, the 254th Rifle again held their ground with the solid support from the 233rd Tank Brigade who had added ten new-model heavy tanks.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
  • Towed
Soviet Union Order of Battle
Army (RKKA)
  • Mechanized
Guards
  • Foot
  • Leader
  • Mechanized

Display Errata (5)

5 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 881

All Guards JS-IIs should have AT fire values of 8-8.

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!