An Army at Dawn #39
|(Defender) Italy||vs||America (Attacker)|
|America||18th "Vanguards" Infantry Regiment|
|Italy||31º Reggimento Corazzato|
|Overall Rating, 3 votes|
|Scenario Rank: --- of 559|
|Parent Game||An Army at Dawn|
|Layout Dimensions||43 x 28 cm
17 x 11 in
|Kill Them All|
|Scenario Requirements & Playability|
|An Army at Dawn||maps + counters|
The Americans had now taken the offensive, with German and Italian forces making determined counterattacks. The 1st Infantry Division’s 18th Infantry Regiment forced their way eastward along the Gabes-El Guettar road. They spent the previous afternoon attempting to take Djebel Berda northeast of Hill 772. Dawn found them attempting to do the same before 10th Panzer Division broke into their rear areas and unhinged the Allied position.
The day ended with the forces about where they started after inconclusive fighting by both sides. Terry de la Mesa Allen, commander of the 1st Infantry Division, believed his men could take the hill but would need substantial reinforcements, at least another regiment of infantry plus tank and artillery assets. Unwilling to commit such forces to the attack on Djebel Berda, even had they been available, II Corps eventually ordered Allen to abandon the attempt.
The Army at Dawn counter mix does not include U.S. Army Sergeants. Substitute LT's for all SGT references.
|AFV Rules Pertaining to this Scenario's Order of Battle|
|A Hill Too Far|
The US and Italians start out facing off accross a valley, both sides dug in on hills, the US on the west, the Italians on the east, and the US troops have to attack and cause as many casualties as possible, and take as many of the 40m hill hexes as possible as well. The board gives the US 5 40m hills behind their own line, and the conditions just count 40m hill hexes, so I counted those while the Italians didnt lose any hill hexes but had one tied up in assault at the end. The US 37mm guns and the M-6 succeeded in killing much of the Italian armor at range, and US troops assaulted and eliminated 3 steps of M14/41s as well. After killing off the Italian armor, on board arty and mortars, and any dug-in troops on the 20m hill hexes, the US troops went into general attack mode, crossing the gap and getting into position to assault the whole Italian line. The problem is that the Italian Bersaglieries had a differnt opinion, and disrupted or demoralized nearly the whole US attack line. While US troops slowly succeeded in assaults at both north and south flanks, the Italians dug in on the heights held out to the end, with just the single assault hex contested. The US eliminated 24 steps of Italians, while the Italians only managed 5 steps of US, and counting the 40m hexes that start in US hands, the US ends with 5 40m hexes and the Italians with 4. A difference of 20 points for a major US win. Great game.