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Anyone interested in reviving the point system for unit values?
09-02-2013, 01:40 AM,
#8
RE: Anyone interested in reviving the point system for unit values?
Soviet units

INF 15
HMG 31
SMG 14
RECON 16
ENG 25
82MTR 13
120MTR 18
37AA 45
45ATG 14
76.2H ON MAP 47
76.2H OFF MAP 22
CAV 18
BA-10M 59
BT-7 78
T-26 68
T-28 78
T-60 55
T-34 112
KV-1 108
KV-2 211
T-35 137
RIVER MONITOR 81
ARMORED TRAIN 106
AIRCRAFT 13
TRUCK 24
WAGON 9
COL 150
LTCOL 140
MAJ 120
CAPT 100
LT 60
SGT 50
KOM 60

XXXXXXXXX


GERMAN

INF 24
HMG 51
ENG 55
CAV 21
20AA 48
37ATG 21
81MTR 14
88AA 90
105H ON MAP 77
105H OFF MAP 47
75IG 51
150IG 132
150IG SP 155
SDFZ 222 69
PZII 65
PZIIIF 105
PZIVE 155
SGIIIB 139
PZ VI 213
SDFZ 250/10 96
AIRCRAFT 16
COL 200
LT COL 170
MAJ 140
CAPT 120
LT 75
SGT 60
CPL 45

There were two types of situation x's for PG, attacker vs defender, and meeting engagement.

In the Attacker vs Defender scenrios, each player roled 1d6 to determine what fraction of their purchase points were secretly available...to encourage variation in play.

Point Modifier Table

die attacker defender
1 0.8 0.4
2 0.9 0.5
3 1.0 0.6
4 1.1 0.7
5 1.2 0.8
6 1.3 0.9

Obviously the point modifier table can be changed for more variability in later use when wanted.

And this is how I played most of my PG games using PG 1st edition.
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Messages In This Thread
RE: Anyone interested in reviving the point system for unit values? - by larry marak - 09-02-2013, 01:40 AM
Some numbers to chew on. - by plloyd1010 - 09-05-2013, 04:42 AM
RE: Some numbers to chew on. - by plloyd1010 - 09-05-2013, 04:51 AM

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