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Bombardment units in assault hexes
09-02-2022, 02:15 PM,
#38
RE: Bombardment units in assault hexes
(09-02-2022, 03:23 AM)plloyd1010 Wrote:
(09-02-2022, 01:52 AM)triangular_cube Wrote: You can add narrative to any game rule to reduce it to absurdity. It doesn't lead us anywhere. Even the most basic rules make no sense when you transplant them from an abstract environment to a real one. Just look at movement. Two soldiers are in a standoff across a field. Neither wants the other to cross. Soldier A shuffles his feet and moves to the left an inch while adjusting his posture. Soldier B now has free reign to run to Soldier A's right and go on through for 15 minutes. When later asked why Soldier A allowed Soldier B to pass unharmed, he simply responded "I already moved for my turn".

SinceĀ  my poor creative writing skills do not seem to have adequate illustrated the problem, try this. At ranges under 200 meters, HEAT (or large HE) are operational capable and effective against point targets in motion. HE is non-function against area targets at under 200 meters. Is such a situation reason able. If so, why. If not, what could be done about it? If solution is found, would it become canon? (Not likely.)

Personally, I quite liked your creative approach and the reductum Absurdum therein...
And your summary here is the genesis of my ?? about why my 75s can shoot tanks but not impact INF in the hex...
Though---I do prefer the conversion to DF approach---as you are no longer dropping LOTS of shells from above, but probably
fewer shells well directed directly at victims....it's more directed (less probability of friendly fire)....

There continues to be the differentiation (in my mind) between things like 75s and 105s and 150s...or even soviet 122s....I'm thinking these
larger guns would be more unwieldy in these kinds of Direct Fire/bombardment in hex roles....
But, then....we are polishing chrome....

Some kind of ability of these units to respond is clearly (I think) called for...but the best implementation, I don't know....

More adventures of the Sgt. and his men are surely in order though...
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RE: Bombardment units in assault hexes - by cjsiam - 09-02-2022, 02:15 PM

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