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Bombardment units in assault hexes
08-30-2022, 11:24 AM,
#13
RE: Bombardment units in assault hexes
(08-28-2022, 08:05 PM)leonard Wrote: Hmmm. I’m coming back with my previous proposition to give an inherent Direct Fire capability to Bombardment only units. The inherent direct firepower would be proportionated to the Bombardment firepower.

I think this is the right direction....
I also think that the presence of some screening infantry would make significant difference to the
  ability of the weapon to operate effectively (certainly larger ones...).
Something like the rule of HMG only being 1/2 if attacking without supporting inf.

Rubbleing buildings could very well produce some Defensive benefits---but the next turn/activation---immediately it's a real problem for
those who are in them while Rubbleing ensues....

Could be a few mechanic tweeks here involving size of weapon impacting DF, even ability to DF,
presence of INF and rubbling being enhanced due to what the heck is going on when
HE is direct fire sighting into structures
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RE: Bombardment units in assault hexes - by cjsiam - 08-30-2022, 11:24 AM

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