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Overrun and Lone Leaders
07-24-2019, 03:25 AM,
#5
RE: Overrun and Lone Leaders
(07-24-2019, 01:58 AM)cjsiam Wrote: On a result of 9 or more the leader is removed from play. On a result less than 9, he is displaced to an adjacent hex that is either friendly-controlled or vacant. If all adjacent hexes are enemy-occupied, he is eliminated.

That is what we do. Sometimes you need to drive around a bit to catch him.
... More and more, people around the world are coming to realize that the world is flat! Winking
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Messages In This Thread
Overrun and Lone Leaders - by cjsiam - 07-22-2019, 09:44 AM
RE: Overrun and Lone Leaders - by Hugmenot - 07-24-2019, 12:45 AM
RE: Overrun and Lone Leaders - by plloyd1010 - 07-24-2019, 01:21 AM
RE: Overrun and Lone Leaders - by cjsiam - 07-24-2019, 01:58 AM
RE: Overrun and Lone Leaders - by plloyd1010 - 07-24-2019, 03:25 AM
RE: Overrun and Lone Leaders - by cjsiam - 07-24-2019, 03:59 AM
RE: Overrun and Lone Leaders - by plloyd1010 - 07-24-2019, 04:57 AM
RE: Overrun and Lone Leaders - by cjsiam - 07-24-2019, 06:14 AM

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