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Stack Assault Movement
08-02-2014, 02:04 AM,
#3
RE: Stack Assault Movement
Thanks, I got two slightly different answers over in the PG and IA folders on CSW. It does make a difference though with cavalry coming into play when they make the two hex charge. I think what always trips me up is: "Assault must be resolved immediately when active units enter a hex." But later in the rule (12.2) it says "Resolve the assault after all active units which are to enter the assault hex this action segment have finished entering the hex." (This, BTW is in 12.4 in IA)

So then, you can have units from two hexes activate and go into the assault hex before resolving it, right?
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Messages In This Thread
Stack Assault Movement - by Blackcloud6 - 08-02-2014, 12:31 AM
RE: Stack Assault Movement - by plloyd1010 - 08-02-2014, 01:20 AM
RE: Stack Assault Movement - by Blackcloud6 - 08-02-2014, 02:04 AM
RE: Stack Assault Movement - by Matt W - 08-02-2014, 02:41 AM
RE: Stack Assault Movement - by Blackcloud6 - 08-02-2014, 02:45 AM

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