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IA2 Towns & Roads
07-01-2022, 02:52 AM,
#10
RE: IA2 Towns & Roads
Always, Peter, play by rules as written.  My OP was simply pointing out that the rule is different in IA, and it should be played that way unless there is a statement from the designer that it should be not.  And this was confirmed by the designer that it was intended to be this way.    And reality arguments don't really matter.
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Messages In This Thread
IA2 Towns & Roads - by Blackcloud6 - 06-29-2022, 06:14 AM
RE: IA2 Towns & Roads - by plloyd1010 - 06-29-2022, 07:00 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-29-2022, 12:55 PM
RE: IA2 Towns & Roads - by plloyd1010 - 06-29-2022, 09:10 PM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 12:08 AM
RE: IA2 Towns & Roads - by plloyd1010 - 07-01-2022, 12:47 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 12:23 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 02:30 AM
RE: IA2 Towns & Roads - by goosebrown - 07-01-2022, 12:54 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 07-01-2022, 02:52 AM

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