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IA2 Towns & Roads
07-01-2022, 12:47 AM,
#8
RE: IA2 Towns & Roads
Interesting. A thread that began with a lawyeristic position has gotten the most likes from the guy who previously bemoaned rules lawyerism. Eye-rolling
That same guy also complained as to how poorly the 2nd Ed rules were structured and written. Interesting.
(06-30-2022, 12:08 AM)Blackcloud6 Wrote: 2/3 MP to move along the road into a town, 1 MP to enter from a non-road hex... what else is there to think about?

Well... you might try counting. The word I used previously was superfluous. The 1MP only has pertinence if the unit/leader has 2 (or) MPs after entering the town hex and (following your position) continues moving through town and contiguous road hexes.

Philosophically, as per your position, you are saying it is easier to move, with a comparatively large body, through a town than along a trail. We should tell the wagoners they got it all, not to mention the company commanders, who obviously pretended, to lose cohesion moving in towns.
 
(06-30-2022, 02:30 AM)Blackcloud6 Wrote: ...and I got a quick answer: "As written is as intended - follow the yellow brick road, even into the City of Oz."

So, we play as written, eh?

I think you mean play as not written. That is how this thread began, was it not?
Are you sure you are not looking for a specific end outside the otherwise establish convention. Lawyeristic indeed.
... More and more, people around the world are coming to realize that the world is flat! Winking
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Messages In This Thread
IA2 Towns & Roads - by Blackcloud6 - 06-29-2022, 06:14 AM
RE: IA2 Towns & Roads - by plloyd1010 - 06-29-2022, 07:00 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-29-2022, 12:55 PM
RE: IA2 Towns & Roads - by plloyd1010 - 06-29-2022, 09:10 PM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 12:08 AM
RE: IA2 Towns & Roads - by plloyd1010 - 07-01-2022, 12:47 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 12:23 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 06-30-2022, 02:30 AM
RE: IA2 Towns & Roads - by goosebrown - 07-01-2022, 12:54 AM
RE: IA2 Towns & Roads - by Blackcloud6 - 07-01-2022, 02:52 AM

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