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Slopes and Movement
10-15-2021, 03:32 AM,
#21
RE: Slopes and Movement
Peter, I stated the way I played when developing scenarios. I took the development job seriously and read the rules many time and stuck to my interpretation of the RAW when developing scenarios. 

As I said in a latter post, I did not develop Fall of France. Having said that, all FoF boards except for Board 30 each have between 0 to 3 town hexes connected to a lower level by road. Board 30 is used in the scenario Blackcloud6 is playing and its orientation will cause the Germans to lose a little time. By a little, less than one turn's worth in my opinion. The scenario is 18 turn long so Fred may need to push a little faster with the Germans.

It's funny to me because requiring the attacker to push a little faster is one of the things I focused on when developing scenarios. It was rare that I added turns to a proposed scenario (maybe 5% of the time) but I cut a designer's proposed game length many times (over 50% of the scenarios submitted in some cases) and sometimes cut them by as much as 20%. I wanted the attacker to feel time was also an enemy. Not enough of an enemy so he could not reform and attack again, but enough of an enemy to eliminate the slow, methodical, very low risk option that can guarantee a victory in some of the old scenarios. Maybe not an entirely realist position but I felt that imposing a tempo made for better scenarios.

As to my rules interpretations: I cannot guarantee I interpreted all rules the way John Stafford intended (and I am not sure he reviewed every detail of the rules while writing 4th edition because of the time crunch he was under). But I wrote to John on a few occasions when I saw inconsistencies or needed clarifications.
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Messages In This Thread
Slopes and Movement - by Blackcloud6 - 10-13-2021, 06:27 AM
RE: Slopes and Movement - by plloyd1010 - 10-13-2021, 12:11 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 12:24 AM
RE: Slopes and Movement - by plloyd1010 - 10-14-2021, 01:08 AM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 12:27 AM
RE: Slopes and Movement - by treadasaurusrex - 10-14-2021, 04:56 AM
RE: Slopes and Movement - by triangular_cube - 10-14-2021, 05:49 AM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 07:23 AM
RE: Slopes and Movement - by plloyd1010 - 10-14-2021, 08:02 AM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 01:00 PM
RE: Slopes and Movement - by plloyd1010 - 10-14-2021, 01:04 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 10:08 PM
RE: Slopes and Movement - by plloyd1010 - 10-14-2021, 11:13 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 10:11 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 10:18 PM
RE: Slopes and Movement - by triangular_cube - 10-14-2021, 10:37 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 10:43 PM
RE: Slopes and Movement - by Blackcloud6 - 10-14-2021, 11:53 PM
RE: Slopes and Movement - by plloyd1010 - 10-15-2021, 12:19 AM
RE: Slopes and Movement - by triangular_cube - 10-15-2021, 12:43 AM
RE: Slopes and Movement - by Hugmenot - 10-15-2021, 03:32 AM
RE: Slopes and Movement - by Blackcloud6 - 10-15-2021, 04:49 AM
RE: Slopes and Movement - by Blackcloud6 - 10-15-2021, 04:46 AM
RE: Slopes and Movement - by Blackcloud6 - 10-15-2021, 04:56 AM
RE: Slopes and Movement - by plloyd1010 - 10-16-2021, 02:45 AM
RE: Slopes and Movement - by plloyd1010 - 10-16-2021, 02:49 AM
RE: Slopes and Movement - by Blackcloud6 - 10-16-2021, 03:31 AM
RE: Slopes and Movement - by plloyd1010 - 10-16-2021, 03:55 AM
RE: Slopes and Movement - by Blackcloud6 - 10-16-2021, 04:26 AM
RE: Slopes and Movement - by plloyd1010 - 10-16-2021, 04:02 AM
RE: Slopes and Movement - by plloyd1010 - 10-16-2021, 04:44 AM
RE: Slopes and Movement - by triangular_cube - 10-16-2021, 12:14 PM

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