RE: AARs
1967: Sword of Israel, scenario #34: Dotan Valley
This is a small unit count scenario with two maps, with the Israeli victory objects to either exit so many steps off the map at a certain point or to eliminate all the Jordanian tanks and antitank guns. The Jordanian victory objective is to eliminate 12 or more Israeli steps. Tie results are a draw.
The Jordanians have a somewhat smaller force of mixed INF, HMG, 40mm AA GUN, M3, 106mm Jeeps and some M48 tanks but also begin defending or blocking the Israeli force but have to spread kind of thin to do this, even with the help of a few minefields, dragon’s Teeth, barb-wire and AT Ditches. The Israelis have a little larger force of M51 and AMX-13 tanks with a better gun attack factor but weaker armor protection than the few Jordanian M48 tanks.
The Israel forces decided to find a weak spot in the Jordanian lines and punch a hole through it and try an exit 14 steps through hex 1217 on the far side. The Jordanian side could not sit still in dug-in positions and had to react to the threat. After both sides exchanged shots after 5 or 6 turns it became clear the Israelis could not win by the exit route and would have to change their victory objects to destroy every type of AT units not counting the Infantry. In this process the Jordanians and the Israelis both achieved their victory conditions, making this match a draw.
The reduced M51 wreck rules never came into play, as the positions of the wrecks never came at a time where it would advantage the Israel player. A fun kind of learning scenario with two different types of forces and much more maneuver then I thought. The Jordanian counters look very nice in red and black, and those 106mm jeeps have no protection but have a deadly punch. So many ways to set this scenario up, so many strategies to attack and defend and a real puzzle for both sides to solve, that this scenario could have different outcome each time. A fun scenario to play!
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