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Fog of War
11-16-2022, 05:31 AM,
#17
RE: Fog of War
Agreed, incentizing the use of initiative number to decrease the stultifying possibility of the FOW rule artificially shortening turns might a logical first step in that direction. A second might be to delay the beginning of FOW roll to occurring after at least 4 game turns for both sides -- roughly an hour of combat time in this game's scale.

There should also be come consideration of creating a mechanism to allow a player's initiative to either recover, or be enhanced in longer scenarios, based on battlefield success factors.
OldPueblo, Miguelibal, chaco And 6 others like this post
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Messages In This Thread
Fog of War - by KirkH - 11-14-2022, 09:30 AM
RE: Fog of War - by cjsiam - 11-14-2022, 10:43 AM
RE: Fog of War - by treadasaurusrex - 11-14-2022, 11:25 AM
RE: Fog of War - by KirkH - 11-14-2022, 01:49 PM
RE: Fog of War - by triangular_cube - 11-14-2022, 03:32 PM
RE: Fog of War - by leonard - 11-14-2022, 11:52 PM
RE: Fog of War - by KirkH - 11-15-2022, 01:02 AM
RE: Fog of War - by waynebaumber - 11-15-2022, 03:47 AM
RE: Fog of War - by chaco - 11-16-2022, 06:22 AM
RE: Fog of War - by treadasaurusrex - 11-15-2022, 03:55 AM
RE: Fog of War - by waynebaumber - 11-15-2022, 04:05 AM
RE: Fog of War - by cjsiam - 11-15-2022, 04:20 PM
RE: Fog of War - by Tambu - 11-15-2022, 04:31 AM
RE: Fog of War - by goosebrown - 11-15-2022, 09:46 AM
RE: Fog of War - by sagunto - 11-15-2022, 08:49 AM
RE: Fog of War - by KirkH - 11-15-2022, 12:13 PM
RE: Fog of War - by cjsiam - 11-15-2022, 04:31 PM
RE: Fog of War - by treadasaurusrex - 11-16-2022, 05:31 AM
RE: Fog of War - by KirkH - 11-16-2022, 08:04 AM

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