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Crete Terrain
08-14-2020, 11:15 PM,
#2
RE: Crete Terrain
(06-20-2020, 05:17 AM)saracv3 Wrote: A couple of types of terrain confuse me.

1) The shadows surrounding the elevation lines. Are they vegetation? I see the light olive grove type stuff; ex. 96:1115, 99:9915. But examples of what I’m talking about are: 96:0916, 97:1016.

2) Other terrain is also open to question: These are ditches or gullies. I’m assuming that 99:0317, 99:0416, 99:0516 etc. is a gully. 96:0317, 96:;0316, 96: 0415 etc. is a gully.

3) 99:0511, 99:0911, 99: 0, 99:1006, and other hexes on elevations appear to be forms of steep terrain. Right?

4) Rocky terrain appears to be in 96:0310, 96:0311 96: 0914, 99:0409, etc.. In fact, much of the ground on Crete appear to be rocky. Correct?

A general observation on Guy Riessen’s maps. There are subtle differences in the hexes such as light and dark schemes appearing to represent small berms or rocks or rough terrain. In Crete this is especially true. Am I making Much Ado About Nothing here?

Well Joe, at least you liked it. I was hoping the designers would comment a bit. It's confusing terrain in places. I do love the maps so much that I recently bought the 3 vol.  1:50,000 topo Crete atlases. A great investment if one is designing scenarios or researching battles.

Another question about terrain in Crete popped into my head this evening. Evidently there are woods in Crete. I had been under the impression that there were only intense olive orchards and vineyards, causing the movement factor to be increased by one when moving through elevation lines w olive groves or vineyards.

But notice board 96 w the 20m hill at the south east edge next to the river (north being the numeral "96" at the top edge).  Notice the difference between the light wood on the hill; 96:1115 and 96: 1016. I believe 1016 is woods while 1115 is olive groves/vineyards. That makes sense. Both woods and the dense olive groves are identified in Australian Lt. Col. Ian Campbell 's journal.  It confirms this terrain in his diary of the battle. Fascinating primary resource here. I'll probably put it up in PG-HQ in the near future.
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Messages In This Thread
Crete Terrain - by saracv3 - 06-20-2020, 05:17 AM
RE: Crete Terrain - by saracv3 - 08-14-2020, 11:15 PM
RE: Crete Terrain - by Hugmenot - 08-15-2020, 02:32 AM
RE: Crete Terrain - by mike perryman - 08-15-2020, 08:16 AM
RE: Crete Terrain - by saracv3 - 08-15-2020, 09:35 PM
RE: Crete Terrain - by mike perryman - 08-16-2020, 02:49 PM
RE: Crete Terrain - by plloyd1010 - 11-04-2021, 11:42 PM
RE: Crete Terrain - by saracv3 - 08-16-2020, 10:20 PM
RE: Crete Terrain - by saracv3 - 08-17-2020, 06:45 PM
RE: Crete Terrain - by mike perryman - 08-18-2020, 09:49 AM
RE: Crete Terrain - by saracv3 - 08-18-2020, 04:11 PM
RE: Crete Terrain - by Philippe - 09-07-2020, 04:50 AM

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