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Liberation, the game that saved PG
07-24-2015, 07:57 PM,
#20
RE: Liberation, the game that saved PG
(07-24-2015, 03:27 AM)leonard Wrote:
(07-22-2015, 11:53 AM)vince hughes Wrote:
(07-17-2015, 06:18 AM)joe_oppenheimer Wrote: Given the problems with the dark maps and the absurdly thick counters it would make more sense to say, "Liberation, the game that nearly killed PG."

Another one that agrees with you Joe. Unfortunately, it proved to be the death knell in my PG career too. Not I hasten to add through Mike Perryman's excellent work, but instead, through production values of maps and counters at odds with my tastes and then the subsequent customer service response (ie - Buy another set).

Come back, Vince ! The Belgians will make their appearance one of these days...

I'm often in Belgium if you need me! Big Grin  Should be in Bruges in 2 weeks time or so. Just returned from another 5 days in Berlin, but off again next week to all 4 Scandic countries then St Petersburg, Talinn (Estonia) and Rostock before hitting Belgium. I then have what? .... 50 odd working days left before I retire from the 'Force' ...... So a busy old year Smile
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Messages In This Thread
RE: Liberation, the game that saved PG - by vince hughes - 07-24-2015, 07:57 PM
RE: Liberation, the game that saved PG - by J6A - 07-17-2015, 07:58 AM
RE: Liberation, the game that saved PG - by otto - 07-25-2015, 10:07 AM

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