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[Rules] 4th edition
12-25-2014, 07:00 AM,
#13
RE: 4th edition
(12-24-2014, 10:20 AM)waynebaumber Wrote:
(12-24-2014, 10:01 AM)richvalle Wrote: How about that, I'm playing a PBEM game and I LOVE the mire rules. Probably because tlangstons's tanks can't run all willy nilly thought the trees. Tongue

And that's why the mire rules are poor, as I recall (am writing this at work) AFV's are mired for 3 turns at least and then its only a 50/50 chance of getting unmired. Thus in effect stopping AFV's moving through woods during a scenario. Poor rule design IMHO.

Not only this, but I believe if you miss one attempt to get clear, you start over at 3 turns again.
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Messages In This Thread
4th edition - by waynebaumber - 12-20-2014, 10:08 PM
RE: 4th edition - by joe_oppenheimer - 12-21-2014, 08:48 AM
RE: 4th edition - by richvalle - 12-23-2014, 01:44 AM
RE: 4th edition - by tlangston28 - 12-24-2014, 06:17 AM
RE: 4th edition - by waynebaumber - 12-24-2014, 10:11 AM
RE: 4th edition - by tlangston28 - 12-25-2014, 06:55 AM
RE: 4th edition - by richvalle - 12-24-2014, 10:01 AM
RE: 4th edition - by waynebaumber - 12-24-2014, 10:20 AM
RE: 4th edition - by tlangston28 - 12-25-2014, 07:00 AM
RE: 4th edition - by Blackcloud6 - 12-24-2014, 12:03 PM
RE: 4th edition - by campsawyer - 12-24-2014, 01:17 PM
RE: 4th edition - by Blackcloud6 - 12-24-2014, 01:40 PM
RE: 4th edition - by Matt W - 12-25-2014, 01:34 AM

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