03-14-2014, 07:41 AM,
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leonard
Sergeant First Class
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Posts: 249
Threads: 21
Joined: May 2012
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RE: SOI
(03-14-2014, 02:43 AM)Matt W Wrote: While it is a related series (like Infantry Attacks) it has some major differences which make it nearly incompatible with PG. I'd love the opportunity to log plays as well but understand the reason to keep it separate.
Is it open to discussion ? How do you feel it SO different ? Several of the rules of modern PG are very friendly to me : move AND fire, supply problems through Fog of War, infantry firing from halftracks, rationalized stacking, assault possibilities from two hexes away....
The same game with more chrome !
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03-14-2014, 08:55 AM,
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vince hughes
Second Lieutenant
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Posts: 1,310
Threads: 61
Joined: May 2012
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RE: SOI
Leonard,
For me, MW & IA, although both boasting the same 85-90%% of rules (estimated not scientifically calculated LOL) do still indeed represent different 'shelves' of the PG spawn.
I am keen to play a few IA games myself but will wait until it has its own section created (and would be willing to input the scenarios too to get it started). Got to get Wayne on board with this and encourage one or two plays out of him.
Of course they are the same family and understandably have a spot here as an off-shoot. But ultimately they are not the same departments and I am presuming that's why Shad is keeping them apart. From my learning of snippets that might be on the horizon, if Warsaw Pact and NATO are ever introduced in a 3WW type package from the 80's, then the weapon systems available will make MW a vastly different experience to play, no matter how the rules may be cut from the same hue (hew).
The other more basic but perhaps important matter is time available. Shad at present appears to prioritise what he tackles with the PG element at present Adding IA & MW might just be a bit too much work for now, though I believe a couple have offered to assist that have web skills ....................... My prediction ?............ In time, they will come. Save those AAR's in MS Word for now mon ami :-)
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03-14-2014, 04:46 PM,
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Shad
General of the Army
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Posts: 2,220
Threads: 289
Joined: May 2012
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RE: SOI
(03-14-2014, 07:41 AM)leonard Wrote: Is it open to discussion ? How do you feel it SO different ?
Yes, everything is always open to discussion here. The main problem is that this system and IA both do not perfectly fit into the existing Library design, and would require their own "flavor" of the site with some customizations. But that is difficult for me because...
(03-14-2014, 08:55 AM)vince hughes Wrote: The other more basic but perhaps important matter is time available. Shad at present appears to prioritise what he tackles with the PG element at present Adding IA & MW might just be a bit too much work for now
Bullseye!
(03-14-2014, 10:02 AM)campsawyer Wrote: Ironicly, over on CSW someone was asking for a SWWAS-HQ too.
Hey Shad, stop goofing off and get busy....
I would like a SWWAS-HQ too. Maybe I should also ask!
...came for the cardboard, stayed for the camaraderie...
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03-17-2014, 07:27 AM,
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leonard
Sergeant First Class
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Posts: 249
Threads: 21
Joined: May 2012
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RE: SOI
(03-14-2014, 08:55 AM)vince hughes Wrote: The other more basic but perhaps important matter is time available. Shad at present appears to prioritise what he tackles with the PG element at present Adding IA & MW might just be a bit too much work for now, though I believe a couple have offered to assist that have web skills I fully understand that, of course !!!
If you have the time however, just have a look at SOI : rules are really good, maps very nice (and some are NOT exactly geomorphic) and scenarios interesting.
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