10-31-2016, 11:35 PM,
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plloyd1010
First Sergeant
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Posts: 3,474
Threads: 353
Joined: Jun 2012
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RE: Wire?
You seemed to be suggesting a living rules implementation method through Vassal modules, rather that the opening of a policy change. I do not see an implementation path for rules except via help file entries. Since one is supposed to already have access to the dead-tree version of the games, such an implementation would be superfluous, and probably contrary to Dr. Mike's intended permission.
A special rules section for Wire, AT Ditches, Surrender, Dragging Guns, and whatever else, would probably be the best option until a living rules portion appears at APL.
... More and more, people around the world are coming to realize that the world is flat!
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11-01-2016, 03:11 AM,
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richvalle
Corporal
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Posts: 527
Threads: 45
Joined: Nov 2013
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RE: Wire?
(10-31-2016, 11:35 PM)plloyd1010 Wrote: You seemed to be suggesting a living rules implementation method through Vassal modules, rather that the opening of a policy change. I do not see an implementation path for rules except via help file entries. Since one is supposed to already have access to the dead-tree version of the games, such an implementation would be superfluous, and probably contrary to Dr. Mike's intended permission.
A special rules section for Wire, AT Ditches, Surrender, Dragging Guns, and whatever else, would probably be the best option until a living rules portion appears at APL.
Oh heck no, sorry. I was just trying to say he changed his mind on one so maybe he would on the other. I can see where rules wouldn't be included.
Though, while playing with a Vassal mod I frequently come here and check the online rules to make sure I'm doing something right so it's kind of a moot point.
A special rules section would be nice.
Thanks,
rv
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08-05-2017, 10:23 AM,
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petermc
Master Sergeant
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Posts: 21
Threads: 1
Joined: Jun 2012
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RE: Wire?
So basically we have to check Desert Rats or Army at Dawn for Wire rules? Thanks.
The 4th TEC doesn't say too much (there's probably room for a longer Wire note at the end).
Looking back through my counters, the various 1st, 2nd and 3rd ed. counters don't even have Wire markers in the marker sheets...they only came in the specific game sheets. The 4th edtion sheets do have a few Wire markers on the generic sheet.
I'm OK with no living rules, but it would be nice to see the Wire paragraphs put into the game or module booklets. First scenario in Spearhead has Wire but no rules for their use, for example.
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