4th Edition Rules - comment now or forever shut yer trap! - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: 4th Edition Rules - comment now or forever shut yer trap! (/showthread.php?tid=618) |
RE: 4th Edition Rules - comment now or forever shut yer trap! - Airlifter - 09-12-2013 (09-10-2013, 11:59 AM)Shad Wrote: Word has come down from the mountain that a 4th Edition set of PG rules will be created. This is your chance to provide input into what should be changed, improved, clarified, etc. in the new edition. John Stafford from AP will be monitoring this thread. I'm not sure I'd call Alabama "the Mountain"--more like "the Swamp". Nevertheless, Dr. B has asked us all to put our heads together and polish up this game we love so much. I will be sorting through your ideas and relying some members of my development team to decide what the gems are and how to cut some difficult Gordian Knots. Please be open and detailed with us about the changes you'd like to see, both in the rules and the standard admin counter set that goes in every game. I won't promise you a rose garden when we are done, but I promise to give you the best game me the team can develop. you have about a week to pass along your ideas to the "good idea fairy" so get writing. Cheers, John Stafford RE: 4th Edition Rules - comment now or forever shut yer trap! - plloyd1010 - 09-12-2013 Somewhat late, but anyway, and I've already addressed nearly all of what concerns me with my house rules. Those are in my previous post PG 3+ or What we play. But on to the list:
RE: 4th Edition Rules - comment now or forever shut yer trap! - Michael Murphy - 09-12-2013 (09-12-2013, 08:28 AM)Airlifter Wrote:(09-10-2013, 11:59 AM)Shad Wrote: Word has come down from the mountain that a 4th Edition set of PG rules will be created. This is your chance to provide input into what should be changed, improved, clarified, etc. in the new edition. John Stafford from AP will be monitoring this thread. How about numbered wreck counters (like the current minefield counters) for those moments when you end up with two or even three AFV in wrecks in one hex? That would help clear up a bit of clutter from the mapboard. It also ties in with my previous idea to expand the types and numbers of hexes eligible for wreck placement. RE: 4th Edition Rules - comment now or forever shut yer trap! - vince hughes - 09-12-2013 (09-12-2013, 08:28 AM)Airlifter Wrote: I won't promise you a rose garden I beg your pardon ? RE: 4th Edition Rules - comment now or forever shut yer trap! - vince hughes - 09-12-2013 VERY VERY V-E-R-Y IMPORTANT REQUEST NOT YET ADDRESSED :-) When the rule set IS put together can we have some kind of notation (like a thick bullet point next to the entry) which signifies that it is an addition, change or clarification to the 3rd edition. I ask this so that for those who already know 3rd ed., they (I) won't have to trawl through all the rules to find the changes, especially the more subtle changes and clarifications. We'll be able to read just what we need to and have them highlighted. RE: 4th Edition Rules - comment now or forever shut yer trap! - vince hughes - 09-12-2013 12.43 Assaults on entrenchments and dug-in's (in the assault section) Give consideration to either repeating this rule in the entrenchments & dug-in section or at least making an OBVIOUS reference to it. RE: 4th Edition Rules - comment now or forever shut yer trap! - enrique - 09-13-2013 (09-12-2013, 07:09 AM)Matt W Wrote: I am very uncomfortable with the large number of suggestions relating to improving the performance of armor vs. nonarmor assets in the game. At the same time I understand the desire to use the armor to its greatest effect. Matt, Panzer Grenadier, Heroes of the Soviet Union, Battle of the Bulge, Airborne (1st and 2nd ed.), Afrika Korps, Desert Rats, Beyond Normandy, Eastern Front, Sinister Forces, Tank Battles, Arctic Front (1st ed.) and Jungle Fighting have been designed and supposedly playtested according to the 1st and 2nd ed. rules, that is to say, with AFVs in assaults immune to "M" and "M#" results. I've been pretty comfortable playing these games with the current rules. My modest opinion is that I would be just as comfortable playing recent games (Cassino, Elsenborn ...) with the old rules regarding AFVs in assaults. I have reviewed very hastily the PG folder in CSW and I have not found between 2000 and 2006 any opinion on AFVs/assaults according to the old rules were inadequate or ahistorical. RE: 4th Edition Rules - comment now or forever shut yer trap! - vince hughes - 09-13-2013 Enrique, Its an interesting concept unknown to me as I only came into PG from 3rd ed. Tell me. When a '1', '2' or '3' result was achieved in assault what type of morale check did AFV's take ? Was it an M2 ? Also, lets say there was an AFV & friendly INF in the assault and a '1' result was inflicted on them. Lets also say the INF absorbed the step loss. Did the AFV take an 'M' check or an 'M2' Thanks RE: 4th Edition Rules - comment now or forever shut yer trap! - enrique - 09-13-2013 (09-13-2013, 06:36 AM)vince hughes Wrote: Tell me. When a '1', '2' or '3' result was achieved in assault what type of morale check did AFV's take ? Vince, - Yes - M2 Saludos, RE: 4th Edition Rules - comment now or forever shut yer trap! - enrique - 09-13-2013 Vince, I enclose link to 1st edition Assault Table. Saludos, http://www.boardgamegeek.com/image/286974/panzer-grenadier?size=large |