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Not mine... I hope this FB page isn't for a closed group.

https://www.facebook.com/photo.php?fbid=...=1&theater
Nice idea. I remember something like with Panzerbltz too.
I've seen that done for other tactical games and it is very cool.
This is exactly what I want to try. I have the foam board and some rubber glue I just need to pick some maps and photo copy them.
A local Dayton guy did that for ASL but in minis. Used the GHQ foam hexes and worked to make up all sorts of buildings and hills and things. Think in the 3 years I knew him, he might have finished the equivalent of the first 4 boards. But it certainly looked cool.

Tom Oxley
Remember to have some foam "chips" to hold up the counters as they climb the hills...
That brings up a good point. Cut on the contour lines or cut on the hex lines of hill hexes?
(03-21-2015, 05:07 AM)richvalle Wrote: [ -> ]That brings up a good point. Cut on the contour lines or cut on the hex lines of hill hexes?
Following the contour lines would look better, but I think functionality would win with me. I would probably cut along the hex sides and round the corners. Maybe bevel the sides a little for effect.
Not to be a wet blanket on the ingenuity and creative effort put into this, but, to my eye, the map visually reinforces the sort of mesa-like sudden elevation changes that, if I recall correctly, are specifically what the elevations lines are not intended to be (can't find that citation, however, about elevation lines not being "sudden" changes in elevation). I'm merely saying that we have all read posts containing spotting and LOS questions based on confusion regarding this very point.
(03-22-2015, 03:40 AM)Poor Yorek Wrote: [ -> ]... to my eye, the map visually reinforces the sort of mesa-like sudden elevation changes ...

True enough, but without some serious modeling tools & equipment there isn't much of an option. As all maps are a compromised view, it becomes a question of which compromises one is will tolerate.
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